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The Flow, Story, and Overuse of Hades | Screen Therapy

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Добавлено by В НОВОСТИ МИРА
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#mentalhealth #psychology #gaming #hades #supergiant

Thanks for watching The Flow, Story, and Overuse of Hades | Screen Therapy!

Supergiant's Hades is a game with a balance between flow-inspiring dungeon crawl mechanics and engaging story-telling that is almost TOO perfect. This game challenged my mindful gaming practice and sometimes had me playing for several hours a day. This review of Hades is a love letter to the smooth, gorgeous, and rewarding gameplay but also a quick tutorial on how to stay mindful and practice the Positive Media Literacy habits needed for Digital Flourishing. I highly recommend Hades, it an amazing game that deserves all the praise it has received, but I'd put a disclaimer on it warning players to remember to check in with themselves after each run and maybe put it down and take a break.

Chapters:
00:00 I Blame Hades For My Hiatus
01:18 Positive Media Literacy
02:25 The Flow Experience
07:08 Narrative Engagement
10:19 Avoiding Overuse
13:13 Conclusion


Sources:

Janicke-Bowles, S. H., Raney, A. A., Oliver, M. B., Dale, K. R. (2020).
Introduction to Positive Media Psychology. United States: Taylor & Francis.

Csikszentmihalyi, M., & Csikzentmihaly, M. (1990).
Flow: The psychology of optimal experience
(Vol. 1990). New York: Harper & Row.

The Evolution of Roguelike Design - Design Doc

Oliver, M.B., Dale, K.R., Janicke-Bowles, S.H., Raney, A.(2020).
Introduction to Positive Media Psychology. "What is Positive Media Psychology?", "Meaningful Entertainment". United States: Taylor & Francis.

Reinecke, L., Oliver, M.B. (2017) Media Use and Well Being: Status Quo and Open Questions. The Routledge Handbook of Media Use and Well-Being. Routledge.

Nabi, R. L., Prestin, A. (2017) The Tie That Binds: Reflecting on Emotion's Role in Relationship Between Media Use and Subjective Well-Being.

Huta, V. (2017). An overview of hedonic and eudaimonic well-being concepts.

Reer, F., & Quandt, T. (2020). Digital Games and Well-Being: An Overview. Video Games and Well-being, 1-21.

Music:
Hades OST - Darren Korb

Outro/Screen Therapy Theme:
Never Really Gone by Stuart Bateman
Stuart Bateman - https://soundcloud.com/stuartbateman
https://twitter.com/StuartEBateman

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Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, commenting, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favour of fair use.

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